Earlier this year I was introduced to Shadow War Armageddon by my friends Jax and Ian. They both said they enjoyed it as a system and suggested we play some casual games of it at Under the Dice Fest this year. Looking through the different factions, the Tyranid warriors caught my eye, specifically that it was a low model count faction. Recently, Tyranids have been interesting me conceptually, but the combination of it being a swarm faction along with a general disinterest in the official models has kept me from doing anything with them. In Shadow War, Tyranid warriors can have a max of 5 base models with a couple more special units. This was exactly what I was looking for to explore my ideas of what a tyranid could look like.

The first two models I focused on were the two melee warriors. With some wire armatures, I formed some very unplanned bodies onto them with Milliput for the tall guy and Milliput+Green Stuff for the shorter one. I've never sculpted full figures like these before, so I just went with what felt right and didn't worry too much about anatomy. The shorter ones head ended up being very xenomorph inspired due to an excess of milliput while making the tall guy (one of many happy accidents in this project).
After the first sculpts cured, I added some malstrain arms, termagant arms, and a whip armature to the taller one, and sculpted some sythe appendages to the shorter one. My main goal with these models was to make them look less armored and chitinous and more newly born and fleshy, and I think that comes through more when the sculpts are combined with the paintjob later.
For the Tyranid alpha, I picked up a second hand winged Tyranid prime from my local game store. I liked the base torso, but the bulky armor made it much bigger than I wanted, so I trimmed off most of it in favor of a slimmed down look. For his legs and arms, I used more malstrain limbs along with a pair of termegant arms. Initially for the head, I tried sculpting another xenomorph-like head on the original prime head, but It was not inspiring me. Looking to nature for some inspiration, I found it: worms.
Really inspired by the branching proboscis of the ribbon worm and the way horse hair worms exit their host, I positioned some floral wire coming out of the head of alpha. This was something I originally tried on the tall melee tyranid, but didn't have enough space on the head to make it work the way I wanted. For the back, i put some brass rod spikes and bulked them up with Green Stuff/Milliput.
For the grub/worm/centipede thing I shaped some tin foil for the main body segment and glued part of a malstrain torso to the end for a stinger. Bulked out the body with more miliput and textured it with the fingertip of my nitrile gloves. I glued malstrain fingers to the body for legs, and added mor milliput for joint sockets. And finally, I added some nubs around the mouth.

It's base is a very silly marriage of two circle bases. I made a temporary "mold" around them with parchment paper, popsicle sticks, and magnets to hold it all in place. I then filled in the voids in between the bases with hot glue, let it cool, filled any smaller gaps with excess Green Stuff. None of this is relevant to the models, I just thought it was a really funny amount of work to put into a base.


Finally, there is the tick. While it's the last model I put together, it was the inspiration for this entire project. My original idea for these Tyranids came from the idea of a giant floating tick that I couldn't stop thinking about. There's actually a precursor to this model that I made as a gift for a friend that was even bigger and had a more human face (see above). While I was proud of that mini, it wasn't quite what I had envisioned. With the new tick, I started from a ball of tin foil as the main bulk with the legs of a malstrain tyramite glued to the bottom. On that I added a GW skull and some thin spikes as chalicerae. I sculpted green stuff around the foil to form the body, trying to evoke the look of a tick that has been feeding for a while. After it was cured, I sanded the body to get a nice smooth texture, and attatched a coat hanger as the support.

With that, the Tyranids were based, primed and ready to paint. You'll find my painting process for them directly following this post!